The custom block moves the “cat” sprite forward for the number of tiles entered as its input (i.e. move_forward(3) would move the “cat” sprite 3 tiles forward).
The distance from the centre of one tile to a neighbouring tile is 50 steps long, so for this reason we have used a variable called “one tile” which is always set to 50.
The custom block rotates the “cat” sprite to the right 90 degrees.
The custom block rotates the “cat” sprite to the left 90 degrees.
When your set of instructions are complete, press the “Go” button.
If your instructions were incorrect (i.e. the cat didn’t catch the mouse), press the “Restart” button and start over.
The “cat” sprite can not go through the blue tiles.
If your instructions takes the “cat” over any of the blue tiles, you will hear a crash sound with a message instructing you to press the “restart” button and start again.
We have provided 4 different backdrops for this challenge.
Press “New background” to try a new challenge.